Pick a market

Spin the globe to Hawaiʻi, or pick from the list.
Spin the globe. Tap the glowing dot in the Pacific.
You’re the organizer

New market

Type
A market runs on a schedule. Switch to Event for a one-off.

Gates are part of the layout: once the lot opens, drag a Check-in Gate and an Exit Gate from Assets › Gates.
Ground

About this market

Vendor info
Vendors
Booth layout

Applicants

Vendors who applied to your market. Each one goes on the lot once. Add more as applications come in.


Vendor dashboard

Your businesses, your applications, your numbers across every market.
My businesses


Applications
Top items

CREDITS

🪙 0

Simulated store: tapping a price adds credits to this browser only. No real money changes hands. Credits are the visitor wallet; spending them lands with orders.

STORE

💵 $0
Create a deal
Organizers package entry, parking or booth fees; vendors package items. It shows up here for every visitor.

My avatar

This is you at every market. Press Check In on a market to walk the lot.
Face
Shirt

Leaderboard

Vendors ranked by visitors checked in. Visitors ranked by booths and markets.

Settings

Demo persona
Play one event from different sides. Each persona has its own avatar and businesses; markets and applications are shared.
Demo: sample organizers auto-approve
Applications to the sample markets (Swap Meet, Kapolei) get approved at the next market day. Your own markets always use the inbox.
Pop particles
Turn off on a slow machine.
Reset scores
Clears vendor and visitor check-in totals saved in this browser. Your avatar and applicants stay.
👥0ON SITE
✅0CHECK-INS
🛍️0BUYS
🪙$650
DAY1

Check out?

Market settings

Gates Lot
Requires

How it works. Visitors check in at the gate and roam the lot. A vendor's draw pulls them to its counter; each check-in counts, and about half also buy one of the vendor's items. Visitors leave through the exit when their patience runs out. Organizer view edits the lot and drives the clock; Vendor view manages a booth's items; Visitor view checks avatars in.
Space play/pause · F speed · G gates · C check in · P settings · Esc cancel · Tab targeting · S pack up